Getting started with C++ 2D Games

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Getting started with C++ 2D Games

Postby victorgrant » Tue Aug 08, 2017 12:57 pm

Hello,

If you're interested in 2D games for C++, a lot of what you're going to do is going to be dependent upon the graphics engine or graphics library that you choose. A few years back, the one that got me into game development in C/C++ was Allegro and still remains a good choice for 2D games. There are other libraries you may be interested in such as SDL (for more, use google). There are also 3D-oriented libraries that can be used for 2D games but are a bit more complex, such as Ogre, Irrlicht, XNA (DirectX - i.e. Windows/Xbox only & in C#, though it can be done messily in C++), etc. Other than those, you could use DirectX and OpenGL directly, but that takes more advanced knowledge about graphics (as you would be working with primitive vertices and rendering your surfaces).


I didn't find the right solution from the internet.
References:
http://www.hardwareheaven.com/community ... em.202303/
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